How Do I Make It So the Product Code Never Pops Up in Game Again From the Steam Launcher?
Launch Options are command lines that change the Dota 2 client.
Admission [ ]
How to access Dota two'south Launch Options:
- Open the Steam client
- Navigate to Library tab
- Right click Dota 2
- Select Backdrop
- Navigate to General tab
- Click Prepare Launch Options...
Control lines [ ]
- Multiple command lines should be separated past a space.
- Panel commands can also be added to the launch options in club to actuate it on startup. To do and so, add together a plus sign (+) before the command and include the parameters(if they be) after a whitespace.
- Case:To set the attribute
r_lod
to 0, input+r_lod 0
in the launch options.
- Case:To set the attribute
▶️ By the forge of cosmos.
This section is nether construction. It may still lack crucial information or comprise unvalidated statements.
You can help by coordinating with the authors and offering your assistance.
Command | Effect |
---|---|
+con_enable 1 | Enables the panel in-game. |
+fps_max # | Set up the maximum frame per 2d to the number that has been assigned. |
-480 | Forces the engine to offset with 480p resolution. |
-antiaddiction_test | Adds an uptime clock. |
-autoconfig | Restores video and performance settings to default for the electric current hardware detected. Ignores settings inside any .cfg files until this parameter is removed. |
-console | Enables the console in-game. |
-cursor_scale_percent # | Able to change cursor size. Default 100. Overrides the setting in the in-game options if used. |
-deprecated_dx9 | Forces running on DirectX 9. Information technology is a temporary control-line flag to facilitate reporting problems with DirectX 11. |
-dx11 | Forces running on DirectX xi. |
-enable_addons | Forces the engine to search for white-listed (by Valve) custom game content placed inside the game's installation directory instead of using the default game content packed inside the VPK files. Tin can exist used in matchmaking games. Current white-list: Minimap, HUD, icons, custom cursor images, all sound directories, flash videos. |
-forcedownloadbannedwords | [ Info Needed ] |
-fullscreen | Set display style to full screen mode. |
-gamestateintegration | Enables Game State Integration (disabled by default). |
-gl | Forces Dota to run on OpenGL. On Windows, OpenGL is no longer supported (the OpenGL DLC has been emptied). |
-h <height> | Forces the engine to beginning with resolution set to <height> value in pixels. Ex: -h 768 |
-high | Gives Dota ii priority CPU usage. |
-input_button_code_is_scan_code | Forces Dota to receive keyboard input equally browse codes. On Linux this might help when keyboard bindings doesn't work with non-U.s. layout [1] enabled. |
-language <lawmaking> | Changes the language of the game strings and menu, e.k. "-language italian". |
-map dota | Loads the Dota two map correct when yous launch the game. Helps load times afterward you find a game since you no longer have to load the map and so. |
-nexon | Adds the South Korean server to your search options if y'all accept a Korean Nexon account. |
-noborder | Gear up brandish fashion to borderless window mode. |
-nod3d9ex | Disables Windows Aero DirectX extensions; may ameliorate performance in certain cases. |
-noforcemaccel | Use the Windows mouse dispatch settings. Just works if -useforcedmparms is set. |
-noforcemspd | Use the Windows mouse speed settings. Only works if -useforcedmparms is set. |
-nogammaramp | Forces Dota to use desktop color profile. This also applies to other source games (ex. F.lux will exist applied in Fullscreen) |
-nomicsettings | Stops Dota two from changing microphone output values upon launching the game. May help people with issues in third party communication software, such equally Skype, in which their microphone volume would become maxed upon launching the game. |
-nomousegrab | Enables alt-tab function in some Linux desktop environments (such equally XFCE) where Dota two is running fullscreen and grabbing the mouse wouldn't allow users to alt-tab out of the game.[2] |
-noprewarm | Disables the resource pre-loading. The effects of -prewarm (see Deprecated commands) are active past default. |
-nosound | Plough off in-game sound. |
-novid | Automatically skips the introduction video. |
-override_vpk | Forces the engine to search for custom game content placed inside the game's installation directory instead of using the default game content packed inside VPK files. Cannot exist used in matchmaking games. |
-perfectworld | Allows you to play on Chinese Perfect World servers. |
-phased_window_create | Forces dota to open in the aforementioned window equally steam. Especially useful in Linux environments with multiple monitors. Also fixes the trouble when using the conversation cycle would force the cursor to be stuck in one direction. [3] |
-port | [ Info Needed ] |
-safe_mode | Restores rendering API used (DirectX xi, OpenGL) to default choice. Ignores settings inside whatever .cfg files until this parameter is removed. |
-sdl_displayindex # | Decides the screen dota volition run on in Linux. Uses a 0-based index from master monitor. |
-sdlaudio | Forces running on the SDL audio arrangement (information technology is the default 1). |
-sdlaudiodriver <audio API> | Sets the audio API SDL Sound volition utilize. To fix Dota playing no sound, -sdlaudiodriver directsound or -sdlaudiodriver winmm may be utilized. |
-sw | Set brandish mode to windowed mode. |
-useforcedmparms | Allows the apply of -noforcemspd and -noforcemaccel . |
-vulkan | Apply Vulkan support. |
-vulkan_disable_steam_shader_cache | Disable steam from precaching the shaders before Dota 2 launches. Useful when game fails to launch on Linux with Vulkan. |
-w <width> | Forces the engine to start with resolution set to <width> value in pixels. Ex: -w 1024 |
-ten <position horizontal> | Place the borderless window forth the horizontal centrality. Useful for multiple monitor desktops. Ex: -ten 1921 (With three monitors, it will place it on the centre screen.) |
-xaudio | Forces running on the XAudio audio arrangement. |
-y <position vertical> | Identify the borderless window forth the vertical centrality. Useful for multiple monitor desktops. Ex: -y 0 (Places game window at the top of the monitor, over the taskbar.) |
Deprecated commands [ ]
These commands are deprecated. They either no longer work at all (i.eastward. were removed), or have no apply anymore.
Command | Effect | Reason |
---|---|---|
-32bit | Forces running on the 32-fleck client (the 64-bit client is default). | The game is no longer supported on 32-chip systems. |
-dashboard <code> | Changes the loading screen and main card background according to the code inserted.
| The Reborn Dashboard does not support the sometime themes anymore. |
-dx9 | Forces running on DirectX ix. | DirectX9 has been deprecated. A temporary command-line flag -deprecated_dx9 has been added. |
-prewarm | Causes the game to pre-load many resources it needs for a match of Dota upon initial launch of the game, before the dashboard appears. | It has been removed. Its effects are now active by default. |
-windowed | Game runs in windowed fashion. | Changeable in the game settings. (the lawmaking '-sw' even so works for the same purpose) |
Patch history [ ]
- Added a command line selection
-gamestateintegration
to enable Game State Integration (now disabled by default).
- Added a command line option
-sdlaudiodriver
to manually set the audio API SDL Sound volition employ.
- Removed back up for native XAudio support — the default sound organisation is now SDL (this affected
-xaudio
and-sdlaudio
). - Deprecated DirectX 9 support (this afflicted
-dx9
). Added a temporary control-line flag-deprecated_dx9
to facilitate reporting problems with DirectX eleven. - Removed support for OpenGL on Windows (this affected
-gl
). - Removed support for Dota on 32-chip systems (this affected
-32bit
).
- Removed
-prewarm
. Its effects are now active by default. - Added
-noprewarm
, which disables the resource pre-loading upon launch, so that it happens upon connecting to matches again.
- Added
-prewarm
. Causes the game to pre-load many resources it needs for a match of Dota upon initial launch of the game, before the dashboard appears.
- Added
-port
.
- [U]
-dx11
has been made the default launch option for Dota 2 on 64-bit systems. (DirectX 11 default have been reverted. Therefore, you must add the -dx11 control to run with Directx 11[four].)
- Custom cursor images are now allowed in matchmaking (i. east. whitelisted for
-enable_addons
).
- Added all audio directories to the whitelist for
-enable_addons
.
- Updated
-enable_addons
to include sound scripts, music scripts, and Flash videos.
- The use of
–override_vpk
is no longer allowed in matchmaking games in gild to prevent gaining a competitive reward.
(Update ii)
- Added a new launch selection
-enable_addons
that lets yous override a whitelist of files that we will be populating (currently supporting Minimap, HUD related elements, Icons and VO).
References [ ]
- ↑ [Github] Keyboard problems on Dota two Reborn Linux version
- ↑ [Linux] Alt+tab doesn't work
- ↑ [Linux] Forcing dota 2 to open up in the same window + chatwheel forcing cursor to go left/right
- ↑ DirectX 11 default have been reverted
External links [ ]
- Setting Game Launch Options – Steam Support
- Command Line Options – Valve Programmer Customs
System | |
---|---|
In-game |
|
Matchmaking |
|
User Interface |
|
Steam |
|
Social |
|
Client |
|
Other |
|
Source: https://dota2.fandom.com/wiki/Launch_Options
0 Response to "How Do I Make It So the Product Code Never Pops Up in Game Again From the Steam Launcher?"
ارسال یک نظر